RoGhoul Ghoul vs CCG — Which Faction to Pick
Side-by-side comparison of both factions from day one to endgame, with a decision flowchart for new players.
Ro-Ghoul presents every new player with a single irreversible choice: Ghoul or CCG (Commission of Counter Ghoul). Both factions lead to the same endgame content — bosses, Matchmaking, and open-world PvP — but the journey there differs significantly. This guide lays out every meaningful difference so you can commit to a side with full knowledge instead of guessing wrong and wasting millions of Yen on the wrong progression path.
Faction choice locks on a character slot. If you want to try both, create separate characters or use alts — you cannot switch an existing character from Ghoul to CCG or back.
Quick faction summary
| Factor | Ghoul | CCG |
|---|---|---|
| Currency earned | RC (Rinkaku Cells) | Yen |
| Weapon type | Kagune (biological) | Quinque (crafted weapons) |
| Early game strength | High — cheap Kagune, fast RC | Medium — slower early farm |
| Mid game strength | High — Kagune stages scale well | High — Quinque lab unlocks open up |
| Endgame strength | Very high — S-tier Kagune dominate PvP | Very high — IXA and Owl are top meta |
| PvP playstyle | Aggressive, mobile, ranged/close mix | Tactical, block-heavy, team synergy |
| Farming style | Devour NPCs, open-world brawl | Commission quests, structured grinding |
| Progression cost | Kagune 500K–500M Yen | Quinque 500K–1B+ Yen |
| Resets on weapon swap | RC resets, Focus stays | Quinque swaps keep Focus |
Early game comparison
Ghouls start faster. Ghoul Kagune range from 500K Yen (Ken Kaneki, Touka) to several million. A new Ghoul can buy Ken Kaneki at 500K — one of the strongest Kagune in the game — and immediately compete in open-world PvP. Ghoul NPCs in the Aogiri triangle spawn every 7 seconds and drop RC reliably, giving new Ghouls a fast resource loop.
CCG starts more cautiously. CCG players begin with basic Quinque unlocks and must grind Yen through commission quests and NPC kills. The early CCG experience feels slower because Quinque progression requires more lab investment before reaching peak power. That said, CCG players who master block timing and positioning can compete effectively from day one — the faction is not weak, just less immediately forgiving.
The key difference: Ghouls reward aggression; CCG rewards patience and strategy.
Mid game progression
Once you hit level 200–400, the factions diverge more clearly.
Ghoul mid game revolves around Kagune stage evolution. Each Kagune has 6 stages unlocked by spending RC — more RC spent means more skills activated and higher damage output. The triangle farming method (Aogiri for RC, CCG zones for Yen) remains the standard loop. Ghouls who commit to a main Kagune and grind stages see massive power spikes at stages 3 and 5.
CCG mid game shifts when you unlock the Quinque Lab near CCG Tower. The lab lets you purchase multi-mode Quinque, slot upgrades, and eventually fusion weapons like IXA and Narukami. The Quinque Lab is Yen-intensive — expect to spend 50M–500M Yen on lab unlocks before hitting endgame-ready builds. CCG players who skip the lab and only buy shop Quinque will lag behind.
Both factions reach competitive status by level 500–800 if they commit to their progression paths.
Endgame and PvP
At level 1000+, both factions field S-tier builds that dominate Matchmaking and open-world PvP.
Ghoul S-tier picks: Ken Kaneki (Rinkaku), Hinami Fueguchi (Chimera), Touka Kirishima (Ukaku), Akuma No Ketsueki (Ukaku). These four define the Ghoul meta — long reach, high burst, and skill expression that rewards practice.
CCG S-tier picks: IXA (fusion of IXA + Narukami at level 1000+, 15M RC), Owl ( Quinque from the lab), Scorpion (balanced early pick), Clipped Wing (starter Quinque that remains viable). IXA is widely considered the single most powerful Quinque in the game when fully upgraded.
In structured Matchmaking, CCG Quinque tend to favor block timing and counter-attack windows. Ghoul Kagune favor mobility and unpredictable angles. Neither faction has a inherent PvP advantage — player skill, Focus allocation, and weapon mastery matter more than faction at endgame.
Farming comparison
Ghoul farming: Devour Ghoul NPCs in designated zones to collect RC. Combine with Yen farming in CCG territories. The Aogiri triangle method yields approximately 1.5M–3M RC per hour depending on Focus stats and Kagune efficiency.
CCG farming: Commission quests from the CCG board plus NPC kills. CCG players earn Yen faster than RC, but must convert Yen to Quinque power through lab purchases. Estimated 3M–8M Yen per hour depending on rank and equipment.
Which faction should you pick?
Choose Ghoul if:
- You want faster early-game power and quicker PvP relevance
- You prefer aggressive, mobile combat
- You want cheaper weapon progression (Kagune cost less than Quinque)
- You enjoy open-world roaming and impromptu fights
Choose CCG if:
- You enjoy methodical progression and tactical combat
- You want access to IXA, the most powerful endgame Quinque
- You prefer block-and-counter playstyles over rushdown
- You are comfortable with slower early growth for stronger late-game tools
Cross-faction content
Both factions share access to:
- All boss content (Amon, Owl, Eto, Nishiki)
- Matchmaking queues (1v1 and team fights)
- King of the Hill events
- All maps and Tokyo locations
- Promo code rewards (RC and Yen benefit both)
Related guides
- Getting Started — Core mechanics and first-hour checklist
- Ghoul Build Guide — Focus allocation for Ghoul Kagune builds
- CCG Build Guide — Focus allocation for Quinque builds
- Kagune Tier List — S-tier through D-tier Ghoul weapons
- Quinque Tier List — S-tier through D-tier CCG weapons
- Quinque Lab — CCG lab mechanics and upgrade paths
Frequently Asked Questions
Quick answers to the most common RoGhoul questions.
Can I switch factions after choosing?
No. Faction choice is permanent on a character slot. Create a new character or alt account if you want to try both sides.
Which faction is better for PvP?
Neither faction has a inherent PvP advantage at endgame. Ghoul weapons tend to reward aggressive play; CCG weapons reward block timing. Both produce S-tier PvP builds in skilled hands.
Which faction is cheaper to progress?
Ghoul is generally cheaper. Kagune range from 500K to 500M Yen, while endgame Quinque and lab upgrades can exceed 1B Yen. Early Ghoul weapons are also immediately competitive.
Can both factions do the same content?
Yes. Every boss, Matchmaking queue, event, and map is accessible to both factions. Faction only changes your weapon type, progression path, and visual identity.